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DAYANTHA

MULTIMEDIA DESIGNER / CREATIVE LEAD
WALAWWATTA

Hello!

I'm Dayantha, a  Multimedia Designer / Creative Lead based in England with over 14 years of experience working in industry-leading AAA, mobile, and VR/XR studios all around the world. As the Art Director of Undisputed at Steel City Interactive, I led the creative vision for this highly anticipated boxing game, which sold over one million copies within the first three weeks of release.

Previously, I led design teams on next-gen projects, collaborating with global studios to deliver polished, user-focused experiences. I combine an artist’s eye with strategic vision to guide teams in producing multimedia content that is both impactful and memorable, bridging creativity and usability in every project..

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01 GAMES/TITLES

02 PROFESSIONAL

SOFTWARE/SKILLS 

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03 PORTFOLIO

PROFESSIONAL 

04 EXPERIENCE

Steel City Interactive

July 2023-Jan 2025

England
Art Director

As the Art Director for
UNDISPUTED, a groundbreaking AAA boxing game that sold over a million copies within three weeks, I've
driven a hyper-realistic approach that pushes gameplay boundaries for PS5, Xbox, and PC.

22 Cans Ltd

Jan 2022 -April 2023

London,England
Art Director

Worked with Industry legend Peter Molyneux on his new genre-defining game, LEGACY.

Airship-Images Ltd®

May 2021-Sep 2021

England
Studio Art Director

As the Studio Art Director at Airship-Images, I Led multimedia asset production for high-profile titles, adapting pipelines for cross-platform, web & mobile and consoles
 from the industry-leading studios around the world 

Realworld-one®

Feb 2020-April 2021

Freiburg im Breisgau, Germany
Creative Lead

As the Creative lead at realworld-one, Freiburg, Germany, I am worked on bringing lab automation, Pharmaceutical, Chemical, and Mechanical Industries to VR Using the Unreal engine

Aesir Interactive GmbH ®

June 2019-Feb 2020

Munich, Germany
Art Director

Worked on multiple titles for PC, console, and VR&Hologate. Managing a team of artist and mentoring/coaching and team building.

genDesign®

May 2019-Sep2020

Tokyo, Japan.
Consultant

Working with Makers of Shadow of the Colossus, last guardian, Ico, on their new title as a consultant ( Fumito Udea's genDesign )​​

Active gaming media ®

April 2018-2019 May

Osaka, Japan.
Art Director

Worked on multiple new IPs ( Including Yakuza® ) for console and PC. Art Direction and managing team of artists on all disciplines of art production.

RingZero®

Dec 2016-April 2018

Lead Game Artist/Art Director

Worked on multiple new titles ( Including fishing simulator® ) for console and PC. Overseeing and managing a team of 15-20 artists in all disciplines of art production.

Nov 2015 - Dec 2016

Bohemia Interactive®
Senior Game Artist
Modeling final ingame characters, environments,that includes,sculpting high poly characters and environments for Arma3® and DaZ® 

Arkavis Games®

Aug 2014 - Nov 2015

Senior Game Artist 

Creating Environments and Lighting, Creating 3D characters, Texturing, Level design, Rigging.UI/UX design, Concept art storyboarding Cinematic Trailers.

Substantial Games®

May 2013 - Aug 2014

Senior Character Artist

Creating 3D characters( High poly sculpting and low poly ) Texturing
Lighting. Rendering.

Dawn Patrol Games

Jan 2012 – Mar 2013

Environment artist

Creating environments for a mobile RTT. Level Design.UDK engine utilization. Lighting. Concept art 

Insta Apps LLC

Jan 2010- May 2012

3D artist (freelance)

3D character modeling, vehicle modeling, reskin mobile games, UI/UX design.

EXPERIENCE
portfolio
CONTACT
CONTACT

I'm always looking for a new, interesting projects to be a part of. If its sounds like you, please drop me a line. I'd be happy to talk "game" with you.

musecorporation.dayantha@gmail.com

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© 2024 Dayantha Walawwatta

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